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PC World Multimedia Live! 1997 June
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Multimedia Live (PC World)(June 1997 - Volume 2.12).ISO
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titles
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demospin
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meat
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ein.dat
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muckle.txt
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1997-03-19
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6KB
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210 lines
//*****************************************************************************
// PROJECT: Meat Puppet
// MODULE: muckle.txt
// AUTHOR: Max Reason
// (C) 1996 Kronos Digital Entertainment
//*****************************************************************************
INIT 1
MY_FOV 3.000
MY_HEIGHT 1.75
RUN_SPEED 0.130
BURN_SPEED 0.130
FLEE_SPEED 0.130
WALK_SPEED 0.100
IDLE_SPEED 0.000
PURSUE_SPEED 0.150
TAKEHIT_SPEED 0.000
KNOCKDOWN_SPEED 0.000
MAX_JUMP_DISTANCE 0.000
MAX_JUMP_UP_HEIGHT 0.000
MAX_JUMP_DOWN_HEIGHT 0.000
NORMAL_FOOTPRINT_WIDTH 1.500
BLOWUP_FOOTPRINT_WIDTH 1.710
BURNUP_FOOTPRINT_WIDTH 1.710
BOUNCE_HORIZONTAL 0.150
BOUNCE_VERTICAL 9.900
BOUNCE_GRAVITY 9.800
BOUNCE_RATE 9.900
FLEE_CHANCE 0.500
IDLE_CHANCE 0.075
WALK_CHANCE 0.025
COLLIDE_DISTANCE_SQUARED 2.000
ATTACK_DISTANCE_SQUARED 3.000
PUSH_DISTANCE_SQUARED 4.000
CLOSE_DISTANCE_SQUARED 9.000
FLEE_DISTANCE_SQUARED 36.000
SHOOT_DISTANCE_SQUARED 64.000
SAFE_DISTANCE_SQUARED 81.000
SEE_DISTANCE_SQUARED 196.000
MIN_IDLE_STATE 1
MAX_IDLE_STATE 3
PROJECTILE_PHASE 3
HOLD_STRIKE_PHASE 3
HOLD_STRIKE_FRAMES 1
REMOVE_FRAMES_MIN 100
REMOVE_FRAMES_MAX 200
VANISH_FRAMES 6
EAT_FRAMES_MIN 50
EAT_FRAMES_MAX 200
I_ATTACK FALSE
I_ATTACKDEAD FALSE
I_ATTACKMEAT FALSE
I_BLEED TRUE
I_BOUNCE TRUE
I_BURN TRUE
I_CANSEE TRUE
I_CATCH FALSE
I_COLLAPSE TRUE
I_DAMAGE FALSE
I_EAT FALSE
I_EXPLODE FALSE
I_FALLBACKWARD FALSE
I_FALLFORWARD FALSE
I_FETCH FALSE
I_FLAME FALSE
I_FLEE TRUE
I_FOLLOW FALSE
I_GATHER TRUE
I_HUMANOID TRUE
I_IDLE TRUE
I_JUMP FALSE
I_KNOCKDOWN TRUE
I_PATROL TRUE
I_PAUSE TRUE
I_PICKUP FALSE
I_PROJECT TRUE
I_PURSUE FALSE
I_REPORT FALSE
I_RETREAT TRUE
I_SCATTER TRUE
I_SHOOT TRUE
I_SPLIT FALSE
I_TAKEGAS TRUE
I_THREATEN TRUE
I_THROW FALSE
I_VANISH FALSE
I_WAIT FALSE
I_WALK FALSE
PUNCH_POINTS 30
ATTACK_POINTS 5
WADHIT_POINTS 5
GUNSHOT_POINTS 30
DARTHIT_POINTS 30
CHEMICAL_POINTS 20
FLAMEHIT_POINTS 30
EXPLOSION_POINTS 40
MISSILEHIT_POINTS 30
MISCELLANEOUS_POINTS 10
TERMINAL_POINTS 110
DAMAGED_POINTS 75
IGNORE_POINTS 0
me muckle
generic muckle
blood blood
pickup torso
throwit crpflr
projectile drt drtb
followers tod crusader
split muckle
show_ash ash
show_attack pd
show_backoff walk
show_bounce idle1 idle4 stun run smk
show_burn brn
show_catch idle2 idle4 idle3
show_chopping knkfwd
show_damage pd pd stun
show_die die
show_drop idle1
show_eat idle1
show_fetch walk
show_flee run
show_gather walk
show_hurt pd
show_idle idle4 idle4 idle4 idle3 idle4
show_jump idle1
show_knockback knkbk
show_knockforward knkfwd
show_patrol walk
show_pickup idle1
show_pursue walk
show_push push
show_pushbutton button
show_shoot fire
show_takegas stun
show_takehit pd pd pd
show_threaten walk
show_throw idle1
show_upback upbk
show_upforward upfwd
show_walk walk
play_ash !needles1
play_attack =needles2
play_backoff =nu1218
play_bounce =button2 =splat =plop
play_burn !empty =fire =nu1235 =fire =fire =fire
play_catch =plop =plop
play_chopping !plop !spit !splat !squirt
play_crude ?buzz
play_damage =nu1234
play_die =nu1235
play_drop =needles1 =phip1
play_eat =squirt
play_fetch shatter
play_flee =phip2
play_gather ?nu1216 ?nu1222
play_hurt ?nu1235 ?nu1234
play_idle ?nu1221 =nu1228 ?nu1228 ?nu1228 =nu1228 ?nu1227 ?nu1227 =nu1227
play_jump =button2
play_mutter ?nu1221 =nu1221 ?nu1221 ?nu1221 =nu1221 ?nu1227 ?nu1228 =nu1221
play_patrol ?nu1221 =nu1221 ?nu1223 ?nu1224 =nu1221 ?nu1227 ?nu1228 =nu1221
play_pickup =floorset
play_pursue nu1214
play_push =push
play_pushbutton =chirp1 =chirp1 =chirp1 =chirp1
play_refuse shatter
play_seeher =nu1225 =nu1225 =nu1225 =nu1225 =nu1225
play_shoot =needles2
play_takegas =cor1292 =cor1292
play_takehit =nu1234 =nu1235 =nu1235
play_takeknockdown =nu1235
play_threaten nu1214
play_throw =needles1
play_vanish !suction
play_walk ?nu1221 ?nu1223 ?nu1224 ?nu1227 ?nu1228
PLAY_ASH 1.00 0 z 0.00 0 z
PLAY_ATTACK 1.00 0 0 0.00 0 z
PLAY_BACKOFF 1.00 0 0 0.10 0 z
PLAY_BOUNCE 1.00 0 0 1.00 1 z
PLAY_BURN 1.00 0 0 1.00 1 z
PLAY_CATCH 1.00 0 0 1.00 1 z
PLAY_CHOPPING 1.00 0 z 0.10 0 z
PLAY_CRUDE 1.00 0 z 0.10 0 z
PLAY_DAMAGE 1.00 0 z 0.00 0 z
PLAY_DIE 1.00 0 z 0.00 0 z
PLAY_DROP 1.00 0 z 1.00 1 z
PLAY_EAT 1.00 0 0 0.00 0 z
PLAY_FETCH 1.00 0 z 0.10 0 z
PLAY_FLEE 1.00 0 z 0.10 0 z
PLAY_GATHER 1.00 0 z 0.10 0 z
PLAY_HURT 1.00 0 z 0.10 0 z
PLAY_IDLE 0.00 0 z 0.10 0 z
PLAY_JUMP 0.00 0 z 0.00 0 z
PLAY_MUTTER 0.20 0 z 0.20 0 z
PLAY_PATROL 0.20 0 z 0.10 0 z
PLAY_PICKUP 1.00 0 z 0.10 0 z
PLAY_PURSUE 0.20 0 z 0.10 0 z
PLAY_PUSH 1.00 0 z 0.20 0 z
PLAY_PUSHBUTTON 1.00 0 0 1.00 0 z
PLAY_REFUSE 1.00 0 z 0.10 0 z
PLAY_SEEHER 0.20 0 z 0.10 0 z
PLAY_SHOOT 1.00 0 0 0.10 0 z
PLAY_TAKEGAS 1.00 0 z 0.10 0 z
PLAY_TAKEHIT 1.00 0 z 0.10 0 z
PLAY_TAKEKNOCKDOWN 1.00 0 z 0.00 0 z
PLAY_THREATEN 1.00 0 z 0.10 0 z
PLAY_THROW 1.00 0 z 0.10 0 z
PLAY_VANISH 1.00 0 z 0.00 0 z
PLAY_WALK 0.00 0 z 1.00 0 z